Select the Enable Tone Map check box to enable the tone
mapping module in the HDR pipeline.
From the YMode drop-down list, select one of the
following options to specify the pseudo Y calculation mode:
VS_DPU_CALCU_LNR_COMBINE: the pseudo Y is derived
from a linear combination of R, G, and B values as follows:
where Coef0, Coef1, and Coef2 need to be
specified.
VS_DPU_CALCU_MAX: the pseudo Y is derived from
the maximum value among the R, G, and B components as follows:
VS_DPU_CALCU_MIXED: the pseudo Y is derived from
a linear combination of the preceding two values as follows:
where the weight needs to be specified in addition
to Coef0, Coef1, and Coef2.
If VS_DPU_CALCU_LNR_COMBINE or
VS_DPU_CALCU_MIXED is selected for
YMode, enter the coefficients in the
Coef0, Coef1, and
Coef2 spin boxes.
Each coefficient must be in U12.0 format.
If VS_DPU_CALCU_MIXED is selected for
YMode, enter the weight in the
Weight spin box.
The weight must be in U10.0 format.
From the LUT Mode drop-down list, select one of the
following options to specify the method to configure the 33-entry, piecewise
linear LUT:
Reinhard Curve: automatically generates the basic
gain curve, and uses a built-in algorithm to obtain the LUT based on the
custom settings of Max Luma, Adjust
Formula, and Adjust Coef with
relatively small errors.
User Defined Curve: generates the basic gain
curve from a .csv file that contains curve inputs, and
uses a built-in algorithm to obtain the LUT based on the custom settings
of Max Luma and Adjust
Formula with relatively small errors.
User Defined LUT: imports the LUT from a
.csv file that contains LUT inputs.
The LUT is used to re-map pseudo Y values as shown in the chart on the right
of the upper section. In this chart, the horizontal axis indicates input RGB
values and the vertical axis indicates the output RGB values.
The LUT curve is displayed on the left of the lower section with its segment
points, segment steps, and LUT data listed in tables on the right. In the LUT
curve chart, the horizontal axis indicates the pseudo Y value corresponding to
the input RGB value and the vertical axis indicates the RGB gain corresponding
to each pseudo Y value.
If Reinhard Curve is selected for LUT
Mode, perform the following steps:
In the Max Luma spin box, enter the maximum
abscissa of the basic gain curve.
The value must be greater than 1.
The default value is 16.0.
In the Adjust Formula spin box, enter a value to
adjust the overall shape of the basic gain curve.
A value greater than
1 lowers the curve and vice versa.
The default value is 1.0. A
value from 0.1 to 10.0 is recommended.
In the Adjust Coef spin box, enter a value to
adjust the shape of the dark part of the basic gain curve.
A value
greater than 1 raises the dark part of the curve, and vice versa. A
greater value leads to more obvious improvement effects. However, an
excessively large value will lead to a non-monotonic
curve.
The default value is 1.0. A value from 0.1 to 1.5 is
recommended.
If User Defined Curve is selected for LUT
Mode, perform the following steps:
To the right of Curve Source, click
Browse and select a .csv
file that contains inputs for the curve.
It is recommended that the
file contains 1025 inputs for the curve.
In the Max Luma spin box, enter the maximum
abscissa of the basic gain curve.
The value must be greater than 1.
The default value is 16.0.
In the Adjust Formula spin box, enter a value to
adjust the overall shape of the basic gain curve.
A value greater than
1 lowers the curve and vice versa.
The default value is 1.0. A
value from 0.1 to 10.0 is recommended.
If User Defined LUT is selected for LUT
Mode, click Browse to the right of
LUT Source and select a .csv file
that contains the LUT data to generate the curve.
Results
The tuning results are printed in the Console view in real
time.
The image displayed on the VTunerServer side is updated.