Next to Enable Gamut Map, select
Enable to enable gamut mapping in the HDR
pipeline.
From the Gamut Mode drop-down list, select one of the
following values to specify the gamut mapping mode:
VS_DPU_GAMUT_709_TO_2020,
VS_DPU_GAMUT_2020_TO_709,
VS_DPU_GAMUT_2020_TO_P3,
VS_DPU_GAMUT_P3_TO_2020,
VS_DPU_GAMUT_P3_TO_SRGB, or
VS_DPU_GAMUT_SRGB_TO_P3: standard gamut
mapping
VS_DPU_GAMUT_USER_DEF: custom gamut mapping
defined using the following formula:
where the coefficients and offsets need to be specified using
the Gamut Coef table.
If Gamut Mode is set to
VS_DPU_GAMUT_USER_DEF, perform the following
steps:
In the Gamut Num spin box, enter the number of
coefficient arrays.
Next to Gamut Coef, click View/Edit
this Table and edit the coefficients Coef00 to Coef22
and offsets OffsetR, OffsetG, and OffsetB in the prompted dialog.
The
number of effective coefficients and offsets depends on the value of
Gamut Num. The coefficients and offsets
must be specified in the following formats:
Coef00 to Coef22 in S3.16 format (1 sign bit, 2 integer
bits, and 16 fraction bits)
OffsetR, OffsetG, and OffsetB in S25.0 format (1 sign bit
and 24 integer bits)
You can use one of the following methods to update the
coefficients and offsets in the Gamut Coef
table:
Double-click and edit a cell in the table to update a single
coefficient or offset.
Click Edit and update the coefficients
and offsets in the prompted Edit Table
dialog.
The coefficients and offsets must be specified in
the same order as the table columns and separated by a comma
(,).
Click Export to export the coefficients
and offsets to a .csv file, edit the file, and
then import the updated coefficients and offsets from the
.csv file.
The order of the coefficients
and offsets in the exported .csv file is
the same as that in the table.
Results
The tuning results are printed in the Console view in real
time.
The image displayed on the VTunerServer side is updated.